In this video I discuss the benefits and drawbacks of Innovative Ideas in my opinion. +15% infantry CA - trashed by Florence's +5% discipline, -15% galley cost, +20% galley CA - completely useless against the AI. An EU4 1.30 Worst Starting Nations Top 10 focusing on the hardest national ideas for Eu4 playing tall is going to illustrate the EU4 building guide or eu4 building meta and eu4 development stacking meta when playing as the next 10 nations. As well, Italy's flag and map color are awful, but clearly you don't care about that since you formed … Exploration? Having economic is also great, but you're not going to want to just abandon all of your idea groups if you've built up completely differently. Quick look at … But if I don't have a specific choice in mind I'll go Innovative. I've come to that the best ones to start with would be Innovative, Quality and Diplomatic, followed by Trade, Defensive and Naval. Slotting innovative in first also has its merits. Espionage is funny, allowing you to unload another 3 unrest onto someone. I could be over 20 years ahead of time if I wanted to: Innovative-quality policy + quality ideas gave me a whopping +30% infantry combat ability. What about innovative? Feb 19, 2016 437 71. Go innovative (excellent with Florentine ideas), Quality (I found this important for naval superiority. And … 40 Badges. The value of Italian provinces is very high, so you will get an excellent return on the money you spent for buildings over the long term. 2nd Admin idea helps. Religious ideas give you one of the best early game casus belli, plus obviously it is much easier to convert provinces. After all, odds are that I'll be bleeding admin points the moment I start marching troops on Indian soil anyway. Name Idea … Print Culture +25.0% Institution Spread. It’s great fun and beginner-friendly, but it doesn’t really bring as many new ideas to the table as CK2. A few of them are even available right here on Awesome Inventions! EU4 Commands Casus Belli IDs Commands ... Ideas Expansion Ideas Exploration Ideas French Ideas Hanseatic Ideas Horde Ideas Hungarian Ideas Indian Sultanate Ideas Innovative Ideas Italian Ideas Japanese Ideas Korean Ideas Lithuanian Ideas Mamluk Ideas Manchu Ideas Milanese Ideas National Ideas Naval Ideas Neapolitan Ideas Norwegian Ideas … +1 advisor, +25% institution spread and +1 leaders without upkeep are nice to haves, … My question is how good are innovative ideas, and do i … Deciding on which ideas to pick for my nation is a concept which has always seemed to baffle and elude me. Answer some quick questions about EU4 Cheats and be entered into a giveaway to win Razer gaming gear! Type the name or key of an idea group into the search box to instantly filter the table contents. Optimism-0.05 Monthly War Exhaustion. Preview for the new 1.29 Patch. Find below a list of EU4 idea groups, with their ID (keys), for use in the add_idea_group console command. In light of the measures France has taken concerning coronavirus, … Begin Survey No Thanks. And about other ideas don't know - ussualy it becomes too boring for me to continue my game. Your … Not anymore! Why even form Tuscany? The Innovativeness discount will now be counted in implicitly. The innovative events and policies that comes from the group are what make it even stronger than it already is. Actually, only that merc bonus would be of no use to me. The humanist change is idiotic. The Best Eu4 Ottoman World Conquest Ideas Free Download PDF And Video. I already took Defensive, Espionage and Economic. It's hard to expand into so many infidels without it and it synergises with your national ideas. Never. Sorry my man, but these idea choices are not good together. Form Tuscany. I can kick asses easily but Ottomans are too strong. POLICY CHANGES IN 1.26. Sep 12, 2017 #5 Religious as first pick is a good shout, and it's what I did when I tried out Ethiopia. I would also take innovative ideas to get the policies that pair both with the quality and offensive ideas. The idea group key for National Ideas is default_ideas. I'd advocate having a mil group reasonably filled out before the Ottomans … Formalized Officer Corps +1 Leader(s) without … The enlightenment event gives a huge amount of tech reduction. Scientific Revolution, Optimism, and the -25% advisor cost are all really good imo. I thought , to start with influence, admin and humanist (i want to remain sunni and use The dimmi). Which DLCs to buy? Creative things That Improve Everyday Life Banana skin caution wet … Heir to the Throne and Divine Wind did not add any new national ideas, however, several were modified. Defensive is ok for the moral bonus, but … Innovative Innovativeness and why Innovative ideas are the best in the game By Lazyboy007 IDEAS -1% Prestige decay:-1% Prestige decay is a rather average start to. In-depth guide to Trade in EU4. Read More » … Prestige decay is meh, innovative gain/-10% idea cost is actually really good, -10% tech and embracement cost is also good. Optional exploration for ae spread and more targets and even faster and easier dosh in Indochina, religious for cb (but is in conflict with humanist). Not to mention since I prefer stronger troops over more troops I tend to take offensive and Quality, cause I always have too many Mil Points, as long as I don't have an absurd tech cost. Empiricism +50.0% Innovativeness Gain. I haven't done it before but I think I am pretty good/decent at the game. For economy just economic ideas (when idea is finished you will get -20% dev cost), bump up development in Dalaskogen, build workshop and then manufactory, its an incredible amount of … Innovative Ideas Ideas. Blust Colonel. Innovative ideas go a long way to making a game unforgettable, and CK2 is just bursting with such ideas. Horn and Ivory Captain. Some of them already exist in certain parts of the world whereas others are concept ideas hoping to go into production. EU4 1.30 Emperor definitely has changed the way eu4 1.30 overpowered works. Because we can upgrade advisors to lvl 5 now and when you get a %50 discounted advisor ( you can get them from estates when you don't have them but since their events are so common you probably won't need to take from estates much) Also upgrated advisors are less likely to die . Exploration with the middle colonization policy. Army is not that bad. Here are the best EU4 mods, ranked by number of subscribers on Steam: Take a step back in time to the ancient world where the legacy of Alexander the Great still lives and a dream of universal empire looms on … +20% infantry combat ability is ridiculously good, even … generally Italian Ideas are superior imho but it kinda depends what you plan on doing. The only reason is the absurdly good ... but because of the rigid way ahead-of-tech penalties work in EU4, it's a decent bonus at best. Once all required provinces are obtained, the player can form Malaya and will receive permanent claims on any remaining unowned provinces in the area (such as Borneo) when this happens. I am currently started an Otto campaign. Imagine my horror when I read people writing about how weak Innovative is at the moment. In eu4 how to play tall is one of the most vital questions to … Barış Mert Köse Recommended for you 6:54 TRADE GUIDE. Diplo? What are the best ideas for Poland to create strong army and economy? If you plan to go hard in on military ideas, consider making Aristocratic your first mil idea group, possibly even your first idea group; it's actually good now and offers a mil tech discount almost immediately. So Im playing as Florence and have already captured Romaga and … But the lackluster ideas themselves are redeemed somewhat by the amazing policies, particularly with Offensive and Quality. And the best bonus in the history of eu4 why? Offensive is for two main reasons: years of separatism policy and siege ability (with the innovative policy too). I'll maybe try WC if everything goes fine. Espionage? First, you can safely forget that Espionage exists. Innovative+quality for +20% inf combat ability policy, also you can get aristocratic+espionage for +20% cavalry combat ability policy, defensive might be good for extra tradition and morale bonus. I’d like to stress that these thoughts are exactly that - early ideas that will be iterated on substantially before implementation and release. Innovative is also fine for a second idea group, or going military second. EU4 Cheats Idea Group IDs EU4 Idea Group Keys. Plus, even though Innovative Ideas are exceedingly useful for saving and getting more monarch points in all categories, it could be argued that Administrative Ideas can save just as many monarch points as Innovative, especially when used with National Focus. Innovative Ideas; Religious Ideas; Economic Ideas; Centralization Ideas; Delegative Ideas; National Archives +1.00 Yearly Prestige Sphere of Influence-10.0% Points to gain Stability -1.00 National Unrest Tolerance +25.0% Religious Unity Local Nobility +25.0% Hostile Core-Creation Cost on us +10.0% Income from Vassals Optimism-0.05 Monthly War Exhaustion … Brilliant in-depth analysis regarding the usefulness of Innovative Ideas and Innovativeness [Written by Lazyboy007] Changes in 1.29. Scientific Revolution, Resilient State and Optimism are all great ideas, and the finisher is one of the best economic ideas in the game in my opinion. Jun 18, … This list of innovative ideas stand out to us as they help improve everyday life. EU4, meanwhile, is a highly-polished version of your standard strategy title. Innovative on the other hand is good in general, but its main fault is that there are often better ideas that can be taken instead of innovative, eg admin, humanist. Our favorite has got to be the giant slide! In Nomine introduced additional ideas and modified old ideas. A look at all EU4 DLCs to help you decide which one to buy. THE CASE FOR INNOVATIVE IDEAS. Its never a good choice. Thanks! eu4 tuscan or italian ideas. Innovative ideas have some of the absolute strongest policies period among any group. Scientific Revolution-10.0% Technology Cost -10.0% Institution Embracement Cost. EU4 (Ironman Uyumlu) 1444 Bizans'ın bütün coreları ile başlamak / Oyun başı ülke sınırı değiştirmek - Duration: 6:54. Dynamic Court +1 Possible Advisors. Of course, there are situations where these should be something else, for example with colonizing, or if you're landlocked there's no use for … Once these smaller nations are absorbed into Malacca, the … Patron of the Arts-1.0% Prestige Decay. What else? In this video guide we will cover all 7 of the Military ideas in eu4, exploring the advantages and disadvantages of each group. See the national idea review for strategy tips on ideas. Mar 23, 2017 877 681. Aristocratic? Items for sale: 98 items Last updated: 12 Mar 2020, 10:15 Price range: £3.34 - £56 Kids Slippers Shark Slippers Slippers Shark Shoes Mens, Ladies & Kids Novelty 3D Shark Design Fullback Slippers - Mini Me Matching Slippers for Daddy, Mummy & Kids SHARK FAMILY: The whole family can jump into a pair of these fun I take Innovative ideas most of the time if I plan to westernize. Version: M&T 2.52.5 Number of idea groups increase by 1 at the following administrative tech levels: 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56 1 Administrative groups 1.1 Administrative 1.2 Asceticism 1.3 Bureaucracy 1.4 Economic 1.5 Empire 1.6 Engineering 1.7 Expansion 1.8 Global Empire 1.9 Humanist 1.10 Innovative 1.11 Popular Religion 1.12 Prophecy 1.13 … I've been experimenting some with Idea Groups, to figure out which ones are the best ones for a balanced nations. (These aren't in any real order, though some … The national ideas of the vanilla game were not changed with Napoleon’s Ambition, but five ideas were added. What ideas do you recommend? EU4: Fix the forts so they are intuitive please. I'm actually kind of embarrassed to admit that I've been picking Innovative as my first idea during my past few games. 65 Badges . And this is just the tip of the iceberg if you combine innovative … In the case that Ayutthaya has been weakened by strife or warfare, the Malacca player can also choose to expand into Indochina. Read More » December 17, 2019 Chagatai CHAGATAI 1.29 Strategy I – Yuan Follow Mongolia/Oirat guide Declare on Oirat when their king dies/when Ming declares on them Attack Ming either when you. Especially if you do a lot of vassal feeing early (innovative, offensive, and influence would probably be my first three), but if you plan to core a ton of land ASAP (which Ottomans can do) it may be less advisable.

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