It weighs 3 pounds. Mending is a spell that's available as of level 0, with a castingtime of 1 Minute for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - … Once. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties. When you drink this potion, you gain a climbing speed qual to your walking speed for 1 hour. XGE. It was sold in coils of 50 feet (15 meters). This armor has 3 charges, and regains 1d3 expended charges daily at dawn. Personality. Cleansing stones are often embedded into pedestals in public squares in Aundair or found in high-end Ghallanda inns. Some magic weapons specify the type of weapon they are in their descriptions, such as a longsword or longbow. The transformation otherwise functions as a polymorph spell, but you can use a bonus action to revert to your normal form. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. For example, a character wearing a boot of striding and springing on one foot and a boot of elvenkind on the other foot gains no benefit from either item. Certain items use one or more of the following rules for their activation. The potion’s syrupy liquid looks like liquified iron. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. Shaking the bottle ails to interrupt this process. In addition to being used to craft adamantine armor, the metal is also used for weapons. (It takes only 1 minute for a good-aligned character to gain attunement with the sword.) Otherwise, the scroll is unintelligible. Once three fuzzy Objects have been pulled from the bag, it can’t be used again until the next dawn. If you see any page that contains SRD material and does not show this license statement, please contact an admin … This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. Unless a staff's description says otherwise, a staff can be used as a quarterstaff. The alteration lasts for 8 hours after removal from the rack, whether it is used or not. It is protective of its friends, and wants to be friends with a like-minded wielder. The elfshadow appears in an unoccupied space within 120 feet of you. When you examine an object, you can make a Wisdom (Perception) check to identify the aura of the last living creature to touch the object. Whatever a magic item’s appearance, handling the item is enough to give a character a sense that something is extraordinary about it. the easier it is for a character to use the item in play. It cannot and will not restore magic to an item however (ibid). Once it has been used, it can’t be used again until 2 days have passed. The magical mending properties would not repair an item of the outfit which was destroyed.1 Once deactivated, the statue may not be activated again until after the next sunrise or sunset. 5th Edition Statistics[1] While garish in appearance, these goggles are a boon to any Tharashk inquisitive. When a suit of shiftweave is created, up to five different outfits can be embedded into the cloth. Every moonblade seeks the advancement of elvenkind and elven ideals. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. This can be visible—traced in glowing mystical lines—or invisible to any creature without the Mark of Scribing. Wearing or experimenting with an item can also offer hints about its properties. A wearer can't prevent this telepathic communication. [1.0] Headband of Intellect (p. 173) Wondrous item, uncommon (requires attunement) (DMG-156). A potion or an elixir must be swallowed, or an oil applied to the body. When activated, the tower has a small door on the side facing you. sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. You gain a +1 bonus to attack and damage rolls made with this magic weapon. This potion’s container seems to hold fog that moves and pours like water. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: spider climb (1 charge) or web (2 charges). A scepter or just a heavy cylinder, a magic rod is typically made of metal, wood, or bone. For 1 minute after you drink this potion, you have resistance to all damage. This jasper statuette is carved in the likeness of a spider. Functions identically to a ring of mind shielding.” (MoF-159). This bright light is mounted inside a normal bullseye lantern, allowing the light to be shuttered off. Some of the table entries make more sense for certain items than for others. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. It regains __ hours of usage time per day. The staff has 10 charges. The circlet can’t be used this way again until the next dawn. Pieces of the outfit that are destroyed can’t be repaired in this way. A magic item that requires a command word can’t be activated in an area where sound is prevented, as in the area of the silence spell. This ammunition packs a wallop. Wondrous item, uncommon (requires attunement) (DMG-159). Get it as soon as Wed, Feb 17. Anything you wear or carry is invisible with ou. Mending is a way of repairing clothes that have holes, stains, or other signs of wear to make them more useful and beautiful. Other times, hunters carefully skin and preserve the hide of a dead dragon. Agitating his muddy liquid brings little bits into view: a fish scale, hummingbird tongue, a cat claw, or a squirrel hair. 3. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. This cape smells faintly of brimstone. Whenever an adamantine weapon or piece of ammunition hits an object, the hit is a critical hit. similar digit, for the ring's magic to function. You gain a +1 bonus to AC while you wear this chain shirt. This is your chance to prove you're not a complete scoundrel. XGE. It ma be used as war mount. Wondrous item, Rare • Dungeon Master’s Guide, p.169. You can remain in the pin or depart for the afterlife. Alternatively, the oil can be poured on the ground as n action, where it covers a 10-foot square, duplicating he effect of the grease spell in that area for 8 hours. Potions are an exception; a little taste is enough to tell the taster what the potion does. Iron-On Mending Fabric, 7-Inch x 16-Inch Patch for Mending Clothes, White - 3-Pack. You can add distinctiveness to a magic item by thinking about its backstory. Attributes Item Rarity. The DM chooses each property or determines it randomly. Pieces of the outfit that are destroyed can’t be repaired in this way. You can breathe underwater for 1 hour after drinking his potion. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage. Once it has been used, it can’t be used again until 2 days have passed. Mending as an important spell. Wondrous item, rare (requires attunement) (Silvesti). This bond is called attunement, and certain items have a prerequisite for it.
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