The Tower of the Gods rises majestically from the ocean. There are three prizes you'll want here: two treasure charts and a piece of heart. If you want to quickly get the piece of heart from Medli's guard's girlfriend (see the Dragon Roost Island section), continue going in and out of this door and fighting the bird until you've collected 20 feathers. Right click Wind Waker in Dolphin's game list and choose Properties. Found with Treasure Chart 32. Water Forest water will become regular water if you leave Forest Haven for 20 minutes. Now it's time to use the scales. Pick up Medli and fly across to the boss door. Note that I will not put in Tingle sidequests (due to my lack of a GBA)or the Nintendo Gallery (not really important). Note that if either of you are taken by a floor master at any point in the temple, this is where you'll be taken. You're back in the main chamber again. Let one of the spear-wielding guards see you, and you'll get tossed in the slammer. Go up the stairway and fight the kargaroc. Light Ring Chart Reveals additional sunken treasures, which can be found only at night. Before you head up, there are a few loose ends to tie up. Through the final door is Jalhalla. Grab the statues and place them on the glowing circles. You want to make your way to a different ladder, but collect some loot on the way so you'll have enough to pay that ingrate Tingle. If you encounter a rat, you'll need to start over. Equip the iron boots and you can walk by the strong wind. If you don't want to mess with the puzzle, and who can blame you, look up. Go to Lenzo's shop and give him the firefly. Play the "Earth God's Lyric" to open the door, then pick Medli up and carry her through the doorway. Treasure Chart 24 Chart location: Windfall Island Treasure location: Northern Fairy Island Reward: 200 rupees Notes: Show a pictograph of Lenzo and his lady friend to the gossiping ladies. Smash the jars for some fairies (which you can grab if you have an empty bottle, though you won't if you bought a potion) and a knight's crest, of which you'll want to eventually collect 10. Sea Chart Given to you by the King of Red Lions after you obtain the sail. Use the grappling hook to swing over the lava and onto the platforms. Return to Forest Haven and make your way to the ledge across from the waterfalls. Either use the boomerang to stun him, or just swing your sword until it breaks apart. Watch the mailman as he takes off and the subsequent cutscene involving the huge bird. Return to the sun mask room and descend the stairs. Clear the room of enemies, if you can, but you may need to switch back and forth between Makar and Link to do it. It will show you which sector the Ghost Ship is in. Found in a submarine in the Flight Control Platform sector. Fly the seagull to each of the five crystals and hit each one with either wing, avoiding the kargoroks. Release control, pick up the statue, and carry it out of the room. You can upgrade it by defeating the giant octorok in Two-Eye Reef. Real easy. Follow the platforms, killing everything in sight. Return to the huge chamber with vines on the wall. Return to Bomb Island, and trade the big sale flag for a hero's flag. The portal will emerge at the Forsaken Fortress. This part is difficult. In the next room, you'll find more water-filled vases and your first magtail. In the next room, you'll need to get rid of the beam with a bomb. Play the tune as it is marked to learn the Wind’s Requiem.Link will then meet Zephos, the god of winds, and he well tell you that your new song has the ability to control the wind.. After acquiring the new song, there is one optional goody for us to collect. Equip and use a hyoi pear. Your best bet is to slam the D-pad forward to move the camera while the bud is charging up so that the next bud is at the top of the screen and you're always being shot forward. Pull the sword from the stone, young Link. Knight's Crests Take 10 of these to Orca on Outset Island to learn the hurricane spin. The whirlwind will blow you into the sky, and you can glide safely to the forest entrance. This fight isn't too tough once you get the swing of it. Walk around to the ladder on the back side of the windmill. Stand on the circle to activate the light bridge, then play the "Command Melody" on the wind waker. Seven-Star Island (one) Defeat the giant octo, then use the grappling hook where it sunk. Two more will emerge. They are organized by location, alphabetically. Drop Medli near the sealed door at the southern end of the bridge, and play the "Earth God's Lyric" to open it. Treasure Chart 13 Chart location: Two-Eye Reef Treasure location: Overlook Island Reward: Secret chart Notes: Destroy every ship and cannon in the reef to access the chest. Angular Island (one) Create a staircase with the blocks on the island to reach a piece of heart at the top of the stack. Just stand in a ray of light and use the shield to reflect light at him. Hit snake Ganon's head and it will freeze momentarily for you to aim at its tail. Go to the cafe and talk to Quill, and he'll give you a letter for the old man's daughter. Return to the village, where you'll learn that someone matching Medli's description was captured. If you miss, and find yourself in a secret cave behind the waterfall, just leave. The third is in the courtyard. Continue up and stand on the big rock at the top of the hill. The entrance to the forest is filled with chuchus. Play her the "Earth God's Lyric". Finally, drop off the cliff at the beginning of the broken suspension bridge and land on the ledge below. Head through the eastern door, marked with the glowing symbol. There you'll meet Medli. There, you will learn the "Wind's Requiem" (C-stick: up, left, right). Use the reflection and run towards the spider Ganon's rear. But playing straight through the quest is just half the fun, that's why we have a complete index of Sidequests as well! But for now, head to Outset Island. Grab Makar and walk south. Throw the second bomb into the vase on the left, then jump across. Head west and drop to the floor. Use the hookshot on the trees to pull yourself up, and drop down the hole for another dungeon exactly like the one for the previous Triforce shard. Leaving it on all the time may drain your GBA's batteries, but it will also provide helpful clues throughout the game. Play the "Wind's Requiem" on the floor symbol, then kill the armos knights by tossing bombs into their open mouths. It will be repeated three times, but write it down if you think you'll forget in the next minute or so. Go through it and back into the cavern. Holding Medli when jumping will cause you both to fly for a brief period. She will fill your bottle with two servings of elixir, which heals both your health and magic. Take a pictograph of the man in the red suit placing a letter in the mailbox. Jump on the platforms to cross the gap, and then proceed through the next door. Take 15 of these to the Chuchu Jelly Shop on Windfall Island, and the proprietor will brew you a potion based on the color of the jelly. Head into the southern area. Once you have the picto box, go see Lenzo (his pictography shop is in the center of town). Give 20 of these to the teacher on Windfall Island for the cabana deed. In the first room, play the "Command Melody" and fly Makar to the lower level. Swing across to the opposite ledge and go out the door on your left. Spring up and open the chest for a key. Go through the wooden doors. Run through and fight everything in the next room. Smash the switch with the skull hammer and enter for your first upgrade. All the frozen enemies are now happily walking around. Target his tongue with the hookshot, then pull it to you and slice away. Carefully push the block forward, so that the first blade is still pinned, but the block is just in front of the second blade's path--if you time it right, you can pin the second blade with this block as well, clearing a path through the majority of the room. Return to Grandma's house and climb the ladder. Note that characters marked with an asterisk in the following list are special: Legendary pictographs are purchased from Lenzo's shop at night--he will offer you one per phase of the moon, and figurines that are part of a set are automatically made when you bring a pictograph of the primary character. Treasure Chart 39 Chart location: Dragon Roost Cavern Treasure location: Dragon Roost Island Reward: 200 rupees Notes: In a dungeon chest. Nearby in the grass is a bomb that you can pick up and throw or drop near the bomb. Visit Orca and give him 10 knight's crests. If you do it in less than 20 minutes, you will be rewarded with a piece of heart. If you time it correctly, the rock will be destroyed and the water will return, allowing you to swim to Dragon Roost Cavern. Before you enter the northernmost room of the floor, make sure you push the box into the courtyard--it will make returning to this point easier should you get stomped, because it grants access to that ladder you may have seen when you first entered the fortress. Climb up the rope onto the beam, and use the deku leaf to sail over to a small island, where you'll find a chest containing a treasure chart. Examine the marking on the stone and pull out The Wind Waker. Go to the mailbox to start the quest, which requires you to find three benches. Follow his orders without entering a building. When you reach the searchlight area, you'll face Ganon, or at least his shadow. Remember this for later. Do this three times, and his shell will fall off. Jump to the next island, and then go into defensive mode to kill the next octorok. Press the button, and work your way across. Place the statue on the recessed area at the top of the stairs, which will reveal a new entrance in the center of the chamber. Before proceeding, use the iron boots and hookshot to pull down the statues in the room. Talk to the hat-wearing leader, and they'll challenge you to the pastime of juvenile delinquents everywhere: a game of hide and seek. Go to the Private Oasis, one sector northwest of Forest Haven. Treasure Chart 38 Chart location: Windfall Island Treasure location: Three-Eye Reef Reward: Piece of heart Notes: This is the second chart available from Zunari's auction. You'll have to come back later. This is a quick but dangerous stop. Fan the propeller with the deku leaf to raise the door, then kill the newly revealed floor master. Now return to the ornate room on the third floor. NOTE: In the HD version of The Wind Waker the initial wallet holds 500 rupees. Now that you've defeated Ganondorf, you can start all over again. Use the boomerang to hit the two flowers blocking the door to the south. Go through the eastern door and walk near the coffins to open them. When you enter the dungeon, immediately note that the water level is rising and falling. Jump and use the deku leaf to fly across the room, where you'll find a chest with a joy pendant. Treasure Chart 8 Chart location: Horseshoe Island Treasure location: Western Fairy Island Reward: 200 rupees Notes: Use the deku leaf to blow the acorn around to access the chart. Command Medli to climb onto the pedestal and reflect light at the statue to the southeast, the shimmering chest in the center of this area, and finally at the floor in front of the four symbols. Use the deku leaf on the propeller to access the gondola, then fan yourself across. Throw it onto the ledge by the ladder, then walk over and climb up. Next, head to Ice Ring Isle, one sector west of Forest Haven. The Legend of Zelda: The Wind Waker is another great installment in Nintendo's highly-acclaimed franchise. Combat is going to get much easier. The boomerang will become one of your most useful items, as it can stun most enemies. Drop all-purpose bait on the black soil, and the pig will root up some treasure. Note that it significantly drains your magic when equipped. Legendary Pages There are five of these pages scattered throughout the Tower of the Gods (see the walk-through for details). Either use the bombing technique--risky because there are so many--or just roll past them until you reach the boss's chamber. Play the "Wind's Requiem" on your wind waker to change the wind's direction. Your reward is the boomerang. Get to the top, and get ready to fight. Pick her up and go through the door. Immediately head through the tunnel to the little altar located on a small island. You may want to get the other treasure chart in the dungeon first. On a ledge near the town center, above the archway that leads from the docks to town. Before activating the sun mask, and with Medli still on the pedestal, use the mirror shield to shine light at the symbol on the western wall. See the Nintendo Gallery section for details, because what lies beyond that bud is totally optional and also, frankly, totally useless. Speak with the deku tree and you'll learn that you need to rescue Makar from the Forbidden Woods. When Cyclos appears in the cyclone, shoot arrows at him as quickly as you can--he'll hop out and teach you the "Ballad of Gales" (D-pad right, C-stick: down, right, left, up). Use the skull hammer to smack down these barriers. Hookshot your way up the room, using the trees. Sail to the Islet of Steel, one sector south of Greatfish Isle. She'll ask you to take a pictograph of her. Go to the cafe above Zunari's shop (use the Song of Passing if you're impatient) and talk to her. Slash through the boards blocking the next passageway. Occasionally, you'll get a few vases to break to stock up on health and mana; otherwise you must be stoic about it. The first holds a compass, the second a key. Note the propeller along the wall--use the deku leaf to activate it, then jump into the wind and activate the deku leaf to reach the upper level. As you ascend the long stairway to the north, just use light arrows to kill everything in sight. He'll explain what to do. Before you leave, grab the joy pendant from one of the nearby vases, then go through the door. This magic armor, when equipped, will protect you from harm. Follow her, making sure she doesn't see you. Quill will appear and tell you an interesting story. Five-Star Isles (one) Find the submarine and enter it. Bomb Island (one) Enter the cave and use the magtails, when they curl up, to activate switches. Use the mirror shield to illuminate the second eye, then pick up Medli. Go to Greatfish Isle and give the merchant the shop guru statue, and he'll give you a piece of heart. You can't go through the northern door yet, so go northeast. Rats. There are seven in all, and he'll give them out according to the phase of the moon. Again, activate the Tingle tuner to find it. Give it to her to receive a piece of heart. You may encounter a floor master as well, a scary hand protruding through the floorboards. Tingle Tuner Presented to you as a gift for freeing Tingle from the prison on Windfall Island. Continue east. Continue using the hookshot to ascend. You'll emerge in the central chamber. Found with Treasure Chart 41. Go through the door, make a left, and head up to take out the last searchlight. For every island you have to visit to complete the quest, there are two that you could skip. Windfall Island (nine) Find all of the killer bees in the hide-and-seek game without entering a building.Take a color pictograph of the lady near Lenzo's shop and show it to the strolling man.Win the squid-battle minigame.Place decorations on all of the pedestals to receive a heart from the man on the bench near Zunari's.Win a piece of heart in Zunar's auction.Deliver the love letters for and to the girl in the auction house, after rescuing Aryll.Ignite the lighthouse with a fire arrow to retrieve two pieces: one from the chest that is revealed and one from the man standing on the second floor of the windmill.Deliver the items in the correct order during Zunari's deliver quest (see walk-through for details). Treasure Chart 23 Chart location: Windfall Island Treasure location: Diamond Steppe Island Reward: Piece of heart Notes: Get the high score in the squid-battle minigame. Behind the stone tablet by Tingle's prison. Each time, you'll want to bat the energy ball back and forth, and then hit him once to defeat him. When the puppet is defeated, climb the rope to the rafters. Use yourself as bait. You'll be caught in a whirlpool, and you'll need to use bombs to destroy the huge stone door. Two go outside, as you can tell from the light streaming in. Open the chest to get a knight's crest. In the next room, use the baba buds to reach the second level and head through the door to the north. Drop (don't throw) a bomb while up there, then wait for them to blow. Your next stop, officially, is the Forsaken Fortress. Smash the skull to permanently dispose of the skeleton. Now head to the next glowing door, on the western wall. Treasure Chart 23 Chart location : Windfall Island Treasure location: Diamond Steppe Island Notes: Get the high score in the squid-battle minigame. For your trouble, you can find an area marked on your GBA with a few rupees. Avoid his attacks by backflipping away from him as he approaches. On your way to Forest Haven, you may want to explore the sectors you pass through. Fan the propeller to open a huge, pivoting door. Welcome Zelda players, to my Wind Waker walkthrough! Defeat the guard to disable the second light. Before you set out to find the Triforce shards, return to Windfall Island. It's best used to prevent floor masters from capturing you. This will turn day into night and vice versa. She will give you a cabana deed. He'll ask you to help him sort mail. Activate the Tingle tuner and climb up the rope while hanging from the grappling hook. The Legend of Zelda: The Wind Waker | Table of Contents | Walkthrough The Nintendo Gallery is a place located in the Forest Haven. Go to the tree by the bomb shop, and roll into it to receive a joy pendant. Drop through any of the cracked-floor areas in this room by jumping on them with the iron boots. Now return to the central chamber and head north through the locked door. This will bounce the octorok's attack back at it, killing it instantly. Pick him up and go through the door. Climb up, grab the statue, and head out into the main chamber when the water drops. Talk to the woman standing near the windmill. Legend of Zelda Wind Waker Walkthrough. Leave the Isle. Head to the east, and drop down into the maze. Use the newly acquired key and head back outside. To get a chest with a treasure chart, before leaving the room break all the tiles and fight all the monsters that appear. Before proceeding, though, go through the western door. Make sure you get both of their whole bodies in the pictograph. Fight them, then have Makar fly up and join you. Glide to this ledge and look for a hole under a stone head. If they possess you, just run around until it wears off. The next room contains two darknuts. The bright light should be shining through the fence; stand in it while you fight to gain a bit of an advantage against the various foes here. It's not a difficult task--just run up to the center of town and find Zunari, the salesman with the outdoor market. Equip the skull hammer and target the skeleton's skull with L. Now you know where the name comes from. Attack the next boko baba, which will also turn into a baba bud, and fire yourself up to the gondola platform. Note the two statues holding vases on either side of the river. You'll find a huge pig. After you kill the bokoblin here, you can use his sword to break the boards. On your way to the island, feel free to stop and take out some of the raft-bound enemies you'll encounter. Grab the heart container and step into the light to leave the cavern. Use a bomb to blow it up, and drop in the hole. Instead, stand in the light and wait for the black chuchus to approach. Drop Makar and wear the boots. You play Wind God’s Aria (Actually, Makar and Medli both play the theme to the Wind Waker) with Fado included and the Master Sword regains its power. Return to Hyrule Castle by entering the golden circle near the Tower of Gods. Proceed through the door to fight Gohma. Kill every enemy to get the chart, which reveals that the shard is near Outset Island.

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